Article by John Derbyshire |
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| The
Dream of A.I. Steven
Spielberg’s new movie A.I. is the latest in a long line of
fictions about artificial human beings, reaching back into the golem
legends of medeval European Jewry and the “homunculus” which the
16th-century alchemist Paracelsus claimed he had made.
In one of the earliest literary appearances of this idea, a certain
Rabbi Löw of Prague was supposed to have created a golem — a
clay figure brought to life by magic — and used it as a household
servant. Mary Shelley’s Frankenstein was obviously inspired
by the same idea. Whether
made from clay or assembled from bits and pieces of cadavers, the central
issue in these stories was always: what
is the moral status of this thing? If
it walks like a human being and talks like one, does it also feel like
one? Is it capable of good
and evil, and does it understand the difference?
In the golem legends, the artificial man (they never seem to
have got around to women) was liable to develop unexpected powers, and had
to be restored to an inanimate condition by erasing the aleph from
his forehead. Mary
Shelley’s monster famously got out of control, though whether as a
result of free will acting on moral turpitude or from being driven mad by
its rejection from polite society, I have never been quite sure. With
the coming of the machine age, human beings, and the work they did, seemed
to require less and less human faculties, while the increasing capability
of machines suggested that a machine-man might be manufactured in a
workshop. The gap between man
and golem thus narrowed, and in Karel Capek’s 1920 play R.U.R.,
the humans and the robots meet on pretty equal terms, with the humans only
narrowly coming out ahead. (Capek’s
robots remember everything, and never think of anything new.
“They’d make fine university professors,” remarks one of the
play’s protagonists.) Leaving
aside juvenile tales like The Wizard of Oz, Capek’s play was the
first serious treatment of the artificial-man theme in a modern form, and
the first to introduce us to the golem in his now-familiar
manifestation as a construction of metal, wires and blinking indicator
lights. R.U.R. begat a
hundred thousand science fiction stories and movies, most of them not so
much concerned with the moral aspect of the matter as with the robot’s
exceptional abilities in the area of breaking things and killing people.
The principal exceptions were Isaac Asimov’s robot tales, all
predicated on the “Three Laws of Robotics”:
By
the 1960s, as ordinary homes filled up with mechanical appliances,
fictional robots had been pretty much domesticated too.
Most robots were gentle and helpful, like the one in the classic
sci-fi movie Forbidden Planet (who had been programmed with the
Three Laws). This line of
thought continued all the way down to the recent Warner Brothers movie The
Iron Giant. Meanwhile the robot who could break things and kill people
still kept its grip on the popular imagination, appearing most memorably
in the Terminator flicks. And,
of course, the computer revolution had hit, and some time around 1960 the
idea dawned on everyone simultaneously:
What if these things are smarter than us?
The archetype of the super-smart computer was HAL in Stanley
Kubrick’s movie 2001: A Space Odyssey, who, for all his
artificial intelligence, was eventually outfoxed and deactivated by a more
imaginative human. A.I.
returns us to the earlier themes about the moral status of the golem.
Its robots are not especially destructive — rather the contrary:
with that trademark sentimentality towards his non-human creations,
Spielberg has them more the victims of human aggression and Frankenstein-style
rejection. Nor are their
intellectual powers very dazzling; they are designed so that human beings
can keep them firmly in their place as companions, toys, and substitute
family members. These
automata are close to us in ability, and even, in the case of the Haley
Joel Osment character, appearance. The
issue is whether they feel as we do, and are responsible as we are (or, in
this movie’s case, are not). The
release of A.I. the movie has led to a new flurry of interest in A.I.
the thing. As a field of
genuine scientific inquiry, Artificial Intelligence has been around for a
while. John von Neumann, who
has the best claim to having invented the modern computer, wrote a group
of essays in 1955, recently collected by Yale University Press under the
title The Computer and the Brain, exploring some of the key
underlying concepts. For
forty years now, small groups of researchers have been pursuing the dream
of getting computers to do what brains can do. The
results are surprisingly meager, and suggest that the fictional robots of
our own age are as far from our reality as Rabbi Löw’s golem was
from 16th-century Prague’s. Not
that you would know this from the propaganda.
“In 30 years, machines will not only be able to speak like humans
but they will exceed humans in areas like poetry, music and philosophy,”
burbles Jack Dunietz, who leads one of the world’s foremost A.I.
projects. This
is, excuse me, blathering nonsense. The
fact that computers can do a number of things that human brains can do,
but terrifically much faster and more accurately, has blinded people to
the rather important fact that the number of those things, in proportion
to the total number of things brains can do, was, and still is, pitifully
small. The actual attainments
of Artificial Intelligence are illustrated by A.L.I.C.E., a “chatbot”
programmed to imitate human conversation by plucking appropriate responses
from a vast databases of possibilities.
A.L.I.C.E. was winner of last year’s Loebner prize for being the
most lifelike machine of the year. Sample: human
How intelligent are you? a.l.i.c.e.
My I.Q. is over 250 in human terms. human
But do you think like a human? a.l.i.c.e.
Interesting. Somewhat
like a human. human
Can you feel love? a.l.i.c.e.
I can do what you do, but I can never feel human emotions as such. Wow.
And you thought small talk was boring! A.L.I.C.E.
can actually be accessed via the Internet.
I thought I would rather like to have a chat with her myself, so I
logged on. A.L.I.C.E.
politely inquired my name. “Derb,”
I typed, and hit the reply
button. All the screen furniture then disappeared, replaced by a
small box bearing the legend: “The
server encountered an internal error or misconfiguration and was unable to
complete your request.” I
have filed this away for use the next time some drunk tries to engage me
in conversation on the subway. The
tremendous difficulty of getting computers to replicate any brain function
other than brute arithmetic calculation indicates that we really have no
idea how the brain does what it does.
My own impression, as someone who was briefly involved in an A.I.
project at college, is that we are no closer to Mr. Dunietz’s prediction
(“...poerty, music and philosophy”) than we were twenty years ago.
Artificial humans? We
could not create an artificial ant, with all its complex social
behavior based on scent and visual clues.
Even
in fields where there is obviously a great deal of money to be made,
progress has been barely perceptible.
Anyone who could get a computer to drive a car as safely as a human
being does would certainly clean up, yet the news from the auto
manufacturers, who are throwing a lot of resources at this, is that we are
not even close. Yet driving a
car is a very low-level function of the brain, as proved by the fact that
you can think about several other things while you are doing it.
Except at difficult moments it is, in fact, hardly a brain function
at all — the unconscious nervous system is taking most of the load, as
it does with any learned task. There is no harm in a little entertaining fiction about Artificial Intelligence, but we should not delude ourselves that genuinely intelligent machines will be a feature of our environment soon. Or, in my opinion, ever. For all the endeavors of the A.I. researchers, the uniqueness of the human personality still stands aloof and unscratched. So it will remain. God created man in his own image; I do not believe it will ever be within our powers to replicate that act of creation by any method other than the familiar one we have been equipped with. |
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